BattleGrip is a locking system developed by us at Infinite Dimensions Games Inc. used for connecting 3D printed game pieces. Version 1.0 evolved out of the peg system we initially designed during the Wightwood Abbey Kickstarter and out of the need for a fast, effective and simple locking system for walls and similar pieces. We have since upgraded BattleGrip during our Torbridge Cull Kickstarter to Version 2.0. This improved version allows for vertical Battlegrips to be locked and unlocked as needed, so that a model can be assembled for viewing before being dissembled for painting. The final assembly should include the addition of glue after all painting is done so that the model does not come apart again.
Simply put, the idea behind the system is based on the principle of ‘Snap and Lock’. Without the need for separate clips, two piece can simply lock into place and have enough strength to hold there. When disassembling they can be separated with a little snap.
Going forward, Infinite Dimensions Games Inc. will be using and developing this system for future releases.
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